Building FeatSynth from source
Currently the only supported way of building FeatSynth is from the command line
using GNU make and g++. We're still working
on getting FeatSynth to build under Visual C++.
To build FeatSynth from source (from scratch):
- Follow instructions for your platform on the download page.
Note
that you can also download executables for Windows and OS X.
If you get the executable, then you can ignore the rest of this page.
-
Extract the featsynth directory from the source tarball like so:
:
%> tar xvzf featsynth-0.1.0.tgz |
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Go to the src directory :
Type one of the following:
%> ./make.sh osxintel all | |
Choosing the argument corresponding to your system type (e.g. osxintel for a
Macbook, osxppc for an old Powerbook G4, etc., linux for your Ubuntu system,
cygwin if you're running Cygwin under Windows.)
If all goes well, you should now have a few executables in the current
directory. These are just links to files in the bin
directory. If you're running OS X, Linux, or Cygwin, you should use either
copies of these links or the xxx.sh wrapper files in the bin directory - these
tell the executables where to find their appropriate .so/.dll/.bundle files.
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